Ultimate Combat | Spells | Heroic Invocation

Heroic Invocation

School: enchantment [compulsion] (mind-affecting)
Domain:
Level: Sorcerer: 9; Wizard: 9; Arcanist: 9; Witch: 9
Components: V, S
Casting time: 10 minutes
Range: close (25 ft. + 5 ft./2 levels)
Duration: 10 minutes /level
Saving Throws: Will negates (harmless)
Spell Resistance: yes (harmless)
Target: one or more creatures, no two of which can be more than 30 ft. apart

Description: Grants a number of creatures bonuses on attacks and damage, temporary hit points, and immunity to fear and charm effects.

Using worlds of ancient power, you bestow heroic powers on all creatures subject to this spell. They gain a +4 morale bonus on attack and damage rolls, gain 2d8+4 temporary hit points, and become immune to both fear and charm effects for the spell's duration.

At the end of the spell's duration, the subjects become fatigued.